Showing posts with label horror. Show all posts
Showing posts with label horror. Show all posts

Thursday, 14 October 2010

Review: House-Josh Simmons

SPOILER ALERT!

Inspired by the article I posted a link to about comics and architecture, I recently bought a copy of Josh Simmon's wordless graphic novel House. Being wordless you'll read this in about five minutes, but just because its easy to digest doesn't mean it isn't worthwhile. In fact the decision to make this a wordless graphic novel has certainly weighed in Simmons favour. All the tension, the atmosphere, every last nuance is achieved perfectly without having to resort to a single word balloon or caption explaining the situation. House starts off like a slightly more grown up children's adventure/buddy movie (see The Goonies, or even traces of Stand By Me) as three teenage friends meet up to explore an abandoned mansion in the woods. We get subtle hints at a budding romance, and sparks of jealously alongside beautifully rendered structures (that old cliche of beauty: urban decay) that at times seem like fantastic other worlds (for example the scene where they find a lake littered with the sunken corpses of other houses). Soon however the atmosphere changes. I make the cinematic link because House reads like a skillfully rendered storyboard to a very successful horror movie. As a fan of horror films whose occasional inability to empathise with characters makes it difficult for them to feel fear (except of the unknown jumps and starts that litter any film) I know House does a good job because it manages to make me feel the teenager's fear, their claustrophobia, their eventual hopelessness, all without the aid of a tension building soundtrack. That old mantra 'it's what you can't see that scares you' is pretty well suited here.

It is similar in a vein to Spanish horror film REC or a less hyperbolic Saw. It manages to make me wonder how I would cope in the same situation, the ultimate compliment for any horror film/comic. The eventual engulfing of the black panel borders onto the images themselves represents the fading light of life and hope in the situation, the desperation, the claustraphobic element of their surroundings. A partial blur of an unkown figure seen by the boy who has lost is glasses is also a nice touch. The ending comes as a twist, it is a rare thing in a horror movie (especially where a teenage cast is concerned) that no one survives, but this is the shocking power of House, and the fact that they mysterious forces at work in the mansion are never revealed is also another teasing and tantalising touch. A perfectly chilling read!

Thursday, 2 September 2010

Review: Afrodisiac-Jim Rugg&Brian Maruca




What do you get if you mix the blacksplotation cinema of the 70's such as Superfly and Black Shampoo with 50's b-movie monsters, sci-fi, and the superhero and romance comics of yore? The answer lies in this fantastic pastiche come love letter, Afrodisiac. The character of Afrodisiac was born in Rugg and Maruca's ongoing series Street Angel about a 12 year old homeless kung foo fighting skateboarding prodigy.


This book is not a continuous flowing graphic novel, neither are the stories in anyway interconnected (in fact in each separate episode Afrodisiac's origin story is different). This is a post modern artifact, a found object, a mish-mash of styles, fast-paced, action-packed, and pretty absurd. Images are cropped, cut-out and resized, giving this book a distinct scrapbook feel (see also Al Columbia's Pim & Franchie). A variety of styles are adopted, from film noir moody shadows and almost Hanna Barbaraesque cartoonishness , to big eyed anime antics and aging pulp comic effects(*1). The book is full of great little touches such as fake comic covers, letters pages, and coupons to send away. As well as this there is a moment when you have to flip the book on it's side in order to read the story properly, and a deja vu storyline where the payoff of the strip shows Afrodisiac break out into the blank white plain to meet a scantily clad death.
When Rugg and Maruca parody these shadows from popular cultures forgotten vaults it is refreshing to get the feeling, the enjoyment that they got from these things, rather than them falling back on the tried and tested 'enjoying it ironically' angle (e.g. it's so bad it's good).
You know what they say, 'One man's trash is another man's treasure'. This book may be escapist nonsense, but it's escapist nonsense par excellence.


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(*1)
This is a similar style aged comic effect that Daniel Clowes uses in some of his comics such as David Boring and Eightball, and looking at the design of some of his characters (his villains in particular) you can see a slight affinity between Clowes and Rugg